12 to 24 October 2026 · Ages 6 to 8

🐘 Dasara Maker Quest
Ages 6 to 8

A Dasara adventure where children create, build and explore.

10 sessions. 3 learning areas. 1 grand celebration. A playful, hands-on journey that starts with stories and coding, moves into physical electronics and ends with a real robot mission.

⚡ BUY NOW · Rs. 8,260 Limited seats 10 sessions · incl. 18% GST
AI Tinker Garage · Dasara Workshop (Ages 6-8)
About the workshop

What is Dasara Maker Quest?

A playful, hands-on technology journey designed for ages 6 to 8. It begins with stories and coding, moves into physical electronics and ends with a real robot mission.

10 sessions

A progressive maker journey.

3 learning areas

Block-based coding, electronics and robotics.

10 maker missions

Build, code, move and solve.

1 grand showcase

Each child explains what they made.

A parent's quick overview: children don't begin with difficult electronics or AI concepts. They first enter the world of Dasara through stories and simple coding, then discover how buttons, lights and sounds can control real objects, and finally program a small robot to travel through a Dasara-themed world. Every activity has a story, a visible result and a small challenge to solve.

  • Every mission has a story, a visible result and a small challenge
  • No prior coding experience needed
  • Short, hands-on activities with instant feedback
  • Safe, simple connections to light, sound and movement
  • Meet Rocky, the Royal Dasara Elephant robot
  • A showcase where your child explains what they made
The 6 to 8 years learning approach

For young children, technology must feel like an adventure

At this age, the goal is not to teach technical vocabulary first. It is to help children feel the joy of making something happen, then give a simple name to what they just discovered.

Not this

Copying a project

Follow every step exactly, finish the model and move on without understanding what happened.

➔Our shift
This

Making a discovery

Try something, see what happens, change one thing, explain the result and proudly show what you made.

PHASE 1 · STORY

Imagine & create

Children enter the Dasara world through characters, stories, movement and simple block-based coding challenges. They learn sequencing and cause-and-effect without feeling like they are in a programming class.

PHASE 2 · BUILD

Touch & make

Children move from screen to physical making. They use electronics to control lights, sounds and simple interactive objects, with safe connections, immediate feedback and playful experimentation.

PHASE 3 · MOVE

Program & explore

Children meet robotics as a character in the Dasara story. They give movement instructions, plan a route, correct mistakes and complete a royal journey.

Our child-friendly maker cycle

Imagine → Make → Try → Fix → Show

The cycle is deliberately short for ages 6 to 8. Children repeatedly experience a small success before taking on the next challenge.

STEP 1

Imagine

What should happen?

STEP 2

Make

Build or code it.

STEP 3

Try

Press, run, move and observe.

STEP 4

Fix

Change one thing and try again.

STEP 5

Show

Explain what you discovered.

The core idea

Children learn how a smart creation responds

Instead of teaching abstract electronics first, we use a simple model: something happens, my program notices, something happens next.

01 · INPUT

Notice 👀

A button is pressed, a light changes, a person comes near or the child gives a movement instruction.

ButtonLightMotionDistance
02 · PROGRAM

Decide 🧠

The child gives the creation a simple rule: “If this happens, do that.”

Block-based codingElectronicsRobot commands
03 · OUTPUT

Act ⚙️

The creation moves, lights up, makes a sound or changes its behaviour.

LEDSpeakerMotorRobot
NOTICE→DECIDE→ACT
Dasara Maker Quest · 6 to 8 years

The Grand Dasara Maker Missions

Each project is part of the same story. Children are not just completing activities. They are helping prepare the Grand Dasara Celebration.

MISSION 01 · STORY & SEQUENCE

The Royal Invitation

Block-based coding

What the child creates: a moving invitation that travels from a character to the palace.

Tools & materials
Block-based codingCharactersBackgroundsMovement blocks
Child learning flow
Sequence→Move→Reach→Celebrate
MISSION 02 · ANIMATION

The Palace Comes Alive

Block-based coding

What the child creates: the Dasara palace brought to life with characters, lights, music and movement.

Tools & materials
Block-based codingCharactersSoundsRepeat
Child learning flow
Start→Move→Animate→Repeat
MISSION 03 · LOGIC

The Grand Procession

Block-based coding

What the child creates: a miniature Dasara procession where characters move in the right order and at the right time.

Tools & materials
Block-based codingEventsTimingLoops
Child learning flow
Start→Sequence→Coordinate→Finish
MISSION 04 · PHYSICAL COMPUTING

Light Up the Palace

Electronics

What the child creates: a simple palace model with a celebration light effect.

Tools & materials
ElectronicsLED / outputSimple button input
Child learning flow
Press→Respond→Light up
MISSION 05 · INPUT & OUTPUT

The Royal Celebration Signal

Electronics

What the child creates: a special signal that starts the celebration when a button is pressed.

Tools & materials
ElectronicsButtonLED displaySound
Child learning flow
Input→Rule→Celebration
MISSION 06 · INTERACTION

The Palace Gatekeeper

Electronics

What the child creates: an interactive gate that responds to a simple signal or input from a visitor.

Tools & materials
ElectronicsInputLED / soundSimple mechanism
Child learning flow
Notice→Decide→Open / alert
MISSION 07 · ROBOTICS

Rocky’s Royal Journey

Robotics

What the child creates: meet Rocky, the Royal Dasara Elephant, and program him to travel from the palace to the celebration ground.

Tools & materials
RoboticsMovement commandsRoute map
Child learning flow
Forward→Turn→Stop→Reach
MISSION 08 · PROBLEM SOLVING

The Jamboo Savari Challenge

Robotics

What the child creates: a Dasara route for Rocky with turns and obstacles. Children plan, test and correct their route.

Tools & materials
RoboticsNavigationSequencingObstacle challenge
Child learning flow
Plan→Program→Test→Fix
MISSION 09 · CREATIVE CHALLENGE

Prepare the Grand Dasara

Block-based coding · Electronics · Robotics

What the child creates: teams choose a celebration mission and combine what they have learned to prepare one part of the Grand Dasara.

Tools & materials
Choose from all three learning areas
Child learning flow
Imagine→Build→Test→Improve
MISSION 10 · FINAL SHOWCASE

The Grand Dasara Makers’ Showcase

Create · Demonstrate · Explain

The celebration moment: children demonstrate their favourite creation, complete one final maker challenge and explain in simple words what they built, how it works and what they changed when it did not work the first time.

Child experience
My creationMy challengeMy fixMy explanation
Showcase flow
SHOWDemonstrate the creation
EXPLAINTell what makes it work
CELEBRATEReceive feedback and celebrate the journey
Camp calendar

12 to 24 October 2026

10 sessions, 3:00 PM to 4:30 PM, Monday to Friday plus one Saturday. No session on Sunday 18 October or on Dasara (Tuesday 20 October).

Mon
Tue
Wed
Thu
Fri
Sat
Sun
12Session 1
13Session 2
14Session 3
15Session 4
16Session 5
17No session
18Holiday
19Session 6
20Dasara
21Session 7
22Session 8
23Session 9
24Session 10
Festive learning journey

From royal invitation to grand showcase

The progression moves from familiar storytelling to physical making and finally to robotics. Complexity grows gradually while the story keeps children oriented.

Session 1Mon 12 Oct
Story begins

The Royal Invitation

Meet the Dasara story, explore block-based coding and create a moving royal invitation.

Milestone: A working animated invitation
Session 2Tue 13 Oct
Create

The Palace Comes Alive

Build an animated palace scene with characters, movement, sound and simple repeat actions.

Milestone: A living Dasara palace
Session 3Wed 14 Oct
Sequence

The Grand Procession

Create and coordinate a digital Dasara procession using events, sequence and timing.

Milestone: A working digital procession
Session 4Thu 15 Oct
Build

Light Up the Palace

Meet electronics, learn safe connections and create the first physical light response.

Milestone: First working physical creation
Session 5Fri 16 Oct
Respond

The Celebration Signal

Use a button or simple input to trigger a celebration pattern or sound.

Milestone: Input → action system
Session 6Mon 19 Oct
Interact

The Palace Gatekeeper

Create an interactive gate and practise the idea: “When this happens, make that happen.”

Milestone: Interactive palace gate
Session 7Wed 21 Oct
Robot

Meet Rocky

Meet robotics and learn basic movement commands through a Dasara map.

Milestone: Rocky completes a short route
Session 8Thu 22 Oct
Navigate

Jamboo Savari Challenge

Add turns, stopping points and obstacles. Children test and fix their route.

Milestone: Completed Jamboo Savari route
Session 9Fri 23 Oct
Invent

Prepare the Grand Dasara

Choose a mission, modify an existing idea and create a personal or team celebration project.

Milestone: Child-created maker project
Session 10Sat 24 Oct
Celebrate

Grand Dasara Makers’ Showcase

Demonstrate, explain and celebrate. Every child gets a moment to show what they discovered.

Milestone: Confident maker presentation
What children take forward

The real outcome is bigger than the projects

For ages 6 to 8, success means growing confidence with technology and a willingness to experiment, not memorising technical terms.

OUTCOME 01
I CAN CREATE

Creative confidence

Turns an idea into a story, animation, model or working creation.

Builds: imagination and expression

OUTCOME 02
I CAN SEQUENCE

Computational thinking

Understands that instructions need an order and that different instructions create different results.

Builds: sequence and cause & effect

OUTCOME 03
I CAN BUILD

Maker confidence

Becomes comfortable connecting simple components and seeing code affect the physical world.

Builds: hands-on confidence

OUTCOME 04
I CAN FIX

Problem solving

Learns that a mistake is information: observe it, change one thing and try again.

Builds: debugging and resilience

What parents will notice

After 10 sessions, your child can say…

“I can make a character move because I gave it instructions.”

Evidence of sequencing and basic programming logic.

“When I press this, the palace light turns on.”

Evidence of input, output and cause-and-effect thinking.

“Rocky was going the wrong way, so I changed the instructions.”

Evidence of debugging and problem solving.

“I made this, and I can explain how it works.”

Evidence of ownership, communication and learning by making.

The final celebration

The Grand Dasara Makers’ Showcase

Parents don't just hear that their child attended a technology workshop. In the final session (Saturday 24 October) they see the child demonstrate something they created, explain what it does and share one problem they solved along the way.

Coding creation

A working block-based coding creation.

Electronics creation

A physical electronics creation.

Robot mission

A robotics mission with Rocky.

Child-led explanation

Your child explains the learning journey in their own words.

The child's journey
STORYTELLER→MAKER→ROBOT NAVIGATOR
The final question: “What did you make, and what did you discover?”
Workshop details

Mission Briefing

🚀 Mission Briefing
Dates
12 to 24 October 2026
Days
Monday to Friday, plus one Saturday session (24 October)
Time
3:00 PM to 4:30 PM (1.5 hours)
Sessions
10 sessions · 15 hours in total
No session
Sunday 18 October · Tuesday 20 October (Dasara)
Age group
6 to 8 years
Venue
Ground Floor, MSR Complex, 50/7 39th Cross, 16th Main Rd, 4th T Block East, Jayanagar, Bengaluru, Karnataka 560041
Mode
Offline
Fee
Rs. 8,260 (₹826 per session × 10, incl. 18% GST)
Payment
Full payment in one installment. No advance payment option.
Welcome kit
Not included
Seats
⚠ Limited seats
Registration

Launch Sequence

Three steps to reserve your child's workbench.

Reserve

Fill in the form below and pay the full Rs. 8,260 at checkout. One payment, no advance option.

Tell us about your child

Share your child's name and age so we can get them ready for the first session.

Show up and build

Arrive for the first session on 12 October and start wiring your first circuit.

What they'll use

Three learning areas

Block-based codingElectronicsRobotics LEDs and soundsButtons and inputsRocky the robot
For parents

Designed for ages 6 to 8

Does my child need coding experience?

No. The journey begins with stories, movement and simple visual instructions. Prior coding experience is not required.

Is this too technical for a 6-year-old?

The technical depth is intentionally reduced. Children work with concrete objects, short challenges, visual blocks and immediate feedback rather than abstract programming concepts.

Why three different technologies?

Each one gives a different experience. Block-based coding builds digital storytelling, electronics connects code to physical objects, and robotics makes programming visible through movement.

Is the goal to teach AI?

For this age group, the priority is the foundation: sequencing, cause-and-effect, making, debugging and confidence. These are the skills children need before more advanced AI concepts become meaningful.

Can I pay in installments?

No. The fee of Rs. 8,260 (including 18% GST) is paid in full in one payment. There is no advance or part-payment option.

Is a welcome kit included?

No welcome kit is provided.

Ready to build with AI?

Give your child a Dasara adventure where they create, build and explore. Seats are limited.

Parent / guardian details
Child details

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